Robots Flip Into the Apocalypse

Back Flip

I saw the movie Pacific Rim last weekend, which involved gigantic robots fighting ... gigantic monsters. I don't need much more of a sales pitch than that, even though the science of building a fully functioning robot and creating a neural memory-sharing link with two human co-pilots is never really explained.  That doesn't matter when the commercial features Idris Elba cancelling the apocalypse in a rousing speech, seen below:

Unfortunately, Idris was unaware of the robots that have learned from their mistakes. The Terminator series didn't work out too well for them, and neither did The Matrix. They need a new strategy.  So they are training to start flipping like Contra meets Sonic the Hedgehog and destroy us all. Observe.

The robot even sticks a perfect landing. All it needs to do is bow before mercifully exterminating the human race. I'm not sure what would scare me more - a mech or monster the size of a building, or a tiny robot that's flipping all over the damn place. Either way, we're goners. Nice knowing you.

Tech Tips: @Anjuan @BrothaTech @TatianaKing

Old technology 4

Tech evangelist BrothaTech recently appeared in a YouTube interview with technology translator Anjuan Simmons.  Both are men of color within the technology space that I highly respect and it's great to see them collaborating on a project. While I have yet to meet Anjuan in person, we've interacted on a variety of social platforms such as Google+ about highly intellectual topics such as the power of Mountain Dew. I ran into BrothaTech at last year's Blogging While Brown convention. He's also known for having some of the most adorable kids on the planet. 

Check out Anjuan and BrothaTech in the video below! In BrothaTech's words: "Just a few of our subjects included where my tech interest came from, diversity in technology, my “BrothaTech” brand, iOS 7, my family, and the XBox One versus the PS4."

Anjuan has a series of other videos on his website with other luminaries within the tech space - here is one with Tatiana King, creator of Love At 1st Byte. Tatiana is my go-to resource for coverage via twitter during live events. Check out the interview with Anjuan and Tatiana below!

Check them out and let them know that Shareef sent you!

Send Your Clones to Conferences Far and Wide

Clone troops B&W

During the weekend of June 21st, two conferences occurred - Blogging While Brown in Harlem, NY and Netroots Nation in San Jose, CA. These are both conferences that cover issues that I am interested in, and I wish I could clone myself and go to both!

 I selected Blogging While Brown, but unfortunately I had to cancel due to a business obligation.  So here I was - two conferences going on and I wasn't able to go to either.  I was pretty pissed. The only solution was to use Twitter to follow the conference and essentially clone myself so that I could be in three places at the same time.

Technology to the rescue!  I used Tweetdeck  to watch both hashtags from the conference (#BWBNYC and #NN13). I also made sure to set up a separate filter for each hashtag and the word "question". This enabled me to watch for questions that people asked (so I could ask follow up questions), as well as find when questions were being thrown out to Twitter community to answer.  

I was able to interact with conference attendees so often that some people actually thought I was at the conference! My little Shareef clones attended the conferences and people actually mistook them for me! Check out the following tweets.

Good luck with cloning yourself and attending conferences from afar!

3D Printing: Making Prosthetics at Home

3D printers from companies like Makerbot are helping to bring home the dream of printing our own 3D objects. They currently are out of range for most consumers at about $2000, but this price will come down in a matter of time.  Unfortunately, this amazing technology only makes the news when it is used negatively, like printing guns to make political points. 

NPR has a positive story about using 3D printing technology to help children born without hands.  The video below shows a cute example of the final result.

 

Richard Van As, a carpenter who mangled his hand in a work accident, and Ivan Owen, a creator of bendable puppet hands, put their minds together to create a crude version of a mechanical hand prosthetic. After that, the article states:

He emailed MakerBot, a firm that makes 3-D printing equipment, to see if the company would help out. It did, offering both Owen and Van As a free 3-D printer. "Then there was no stopping us," Van As says.
What had previously taken the pair a week's time or more — milling finger pieces, adjusting and tweaking parts — now took 20 minutes to redesign, print and test.

They posted the design and instructions for Robohand on Thingiverse, a website for sharing digital designs. Anyone can download the plans and — with a 3-D printer and about $150 in parts — make a hand.

Thingiverse is a great example of using a social networking site to spread innovative ideas across the world. Props to Makerbot for giving the duo a free $2000 printer to help realize the dream. Such positive uses of technology should be celebrated and given as much news as negative ones. Especially since we're going to all need 3D printers once light sabers become all the rage, as shown in the video below.

 

This post also appears on TWIB.

Digital Convenience vs. Physical Ownership

I've owned this since the 80s. Respect mine.

I've owned this since the 80s. Respect mine.

Most of my enjoyment as a kid came from tangible things - my cassette tapes,  my books, and my video games.  I could smash, lose, sell, trade, and do whatever I wanted with them - I owned them completely after purchase.  The big negative was that they took up a ton of space, and my small house combined with a mother who loved order meant that I couldn't get everything that I wanted. Also, we did not have infinite money. Or a ticket oak.

Nowadays, many of these tangible assets have been mostly replaced by digital.  The convenience of being able to own as much as you want without worry of physical space is balanced out by the loss of total ownership. You often own a license to access your content, which falls under strict rules behind how you can trade or sell your digital assets. Companies are still struggling to find the proper balance between convenience and ownership.

This issue is very hot in the video game space. Microsoft's Xbox One and Sony's PlayStation 4 are new systems coming out later this year that are slowly marching toward digital gaming. Microsoft recently announced a reversal of proposed policies to restrict how games are shared and traded.  Check out the discussion below between me, the ladies of Nerdgasm Noire, and a few other friends on Twitter.